Vive index vs vive reddit The vertical FOV was clearly designed for monitor use, not gaming. On the other hand the index with lower resolution Friend of mine is deciding between an Index and Vive Pro Eye. Should I have gotten an Index or should I have gotten a Vive instead? This thread is archived New comments cannot be The Pro 2 might eke out the Index if you have a 4090 and are capable of driving the panels at their native resolution and full refresh rate, but probably not. My non-base station I just got my index today, but I don't currently have any plans of selling my old vive. The G2 is better clarity than the index and vive and has basically the index audio so good audio, and the G2 on sale + index controllers + basestations + USB dongles will cost you less than the index full kit or vive. Now, the big question is - should I go for valve index headset (around 540€), or should I buy a Quest 2 (400€)? Which, vertically, is basically on par with every other headset outside of the OG Vive pro and Index. You just can't beat the image quality of the Vive Pro 2. Likely heavier than Reverb G2 or Omnicept edition. In particular, the lenses are much better than the Vive Pro 2 and also it can stream wirelessly in full resolution, whereas the Vive Wireless adapter can only run at lower resolution on the VP2. HTC Pro (2. I haven't regretted that At 280€ for the original Vive, I reckon that is a better investment than the index for somebody just getting into VR. And it gets INTENSELY My recommendation is to buy the Vive Pro 2 Headset by itself, and buy the Index Controllers and base stations separately. I'll probably do the counterweight on the Index, in which case Thing is, the lenses of vive pro 2 are clearly wider, so it's not just pushing them closer to the eyes like index does. Even Pimax headsets only max out at 100 degrees vertically. This was with the Quest 2 - the hand tracking accuracy in the Quest 3 is likely to be better due to the depth I m not sure for the vive pro, but from what i heard, it s pretty much the same as the vive, meaning if you are not in the center of the lens it becomes blurry. The Index needs a much more powerful PC than the Vive (on account of the higher resolution, plus higher options for refresh rate). I have no doubt an Index with Nofio will be far better than the current alternatives (including Vive XR). I think the canted lens design is an advantage here. Index would be my favorite, if not for all the software issues I've had with it so far. It's super comfortable. The Vive Pro 2 is BY FAR the worst one I have ever put on my face. Today marks my 1-year anniversary of owning a Valve Index! I was extremely skeptical about spending 1000 USD on a 4-year-old VR headset, but I was running out of options. We put the two side by side HTC Vive vs Valve Index to see how these virtual reality systems The honest truth is the Vive Pro 2 is better (as long as you use the Index controllers that it natively supports). So the answer will depend on your PC. They will drift several inches off the models in game, but in Shooter games like Pavlov or Rythm games like Beat Saber you'll adjust without realizing. Before that I had the original HTC Vive, and the Valve Index. That's a bargain, considering an index cost over 1000€ and expect to worth ~700 in 3 years. If you end up deciding to fully go to index is that if you change out the lighthouses to the index ones then you can’t use the wands any longer. Valve doesn’t ship to Puerto Rico so to her they cost the same. We currently have the original Vive with 2 base stations for a 10'x10' room. This was partially fixed with a firmware update, but even with that you need to 3d print some tension clips that press the speakers more firmly against your ears to get a decent amount of bass response. The Index is expensive but Valve got a LOT of things right when designing it that none of the others can really hit the mark on. For me, Index is easily worth double the price of the Vive. Vive . It's audio and mic are quite atrocious. Vive Pro 2, two of the most popular VR headsets on the market, to help you make an informed decision. Then, when a better headset comes along, get whoever makes that. The vive wands aren't great, and you don't have a joystick, but I have many headsets but only 3 that use base stations. I think it’s a happy medium until a full official wireless option comes with the index. Having bought an Index thanks to HL Alyx, I was told by someone I recently met whose familiar with VR that the Index is overpriced for what it is, and that it's better to just get a Vive instead since there isn't much of a difference according to him. I keep the 1. The maximum FOV of the Index is also the same as the OG Vive, however I think the Index is still a big design improvement. But, it's pretty close to the G2 and is MUCH more clear than the Index. I am just wondering which product is better in the eys of the people who have the Vive, and those who looked into the Index. I have also seen literally every reviewer or comparative user complain about their crappy software, so they're really a non-starter for me. I found a new hobbie in vr chat which is only fully possible to enjoy with full body tracking. Only 1 of them functions normally at this point, the other 4 something is wrong with them. My little bro got a quest 2 for christmas, so I tried it out a bit. I was stuck between the Reverb G2’s resolution and the Valve Index’s tracking, controllers, etc. I'd say it sits somewhere between the Rift and Vive/Index as VR HMDs/Headsets I've Owned: Quest 2, Quest 1, HP Reverb G2, Quest 3, Valve Index, Original Vive. And for what it’s worth, I have a quest 3, a quest 2, and an index and the index is still my daily driver while the quest 2 and 3 collect dust. Index controllers are the big selling point IMO. I've had an extensive play with the Index and I really love both the comfort and the audio solution. That makes any headset purchase, including the Pro a bit dubious at this moment. In the Index you sense the pixel grid but it's so dense, it's really hard to find a single pixel to focus on. ) View community ranking In the Top 1% of largest communities on Reddit. Personally I would never buy Vive, Vive Pro, Rift, Rift S, or Quest. never knew how bad the Cosmos was until i asked, so thank you! my dad agreed to split the cost with me under the condition I wait for Christmas, so that's what The last update on the Nofio kickstarter was 4 weeks ago, is that enough time to say they've gone silent? Well 3 days ago they said another update was coming. I'm an HTC vive user for about 4 years now, and I am thinking of upgrading. If i can use full body tracking with vive trackers 2. Index seems a touch cheaper but the Vive Pro 2 can be wireless with the adapter. Valve Index Base My Index is hooked up to a rig with a 3080 Ti and 10900K, have a pretty solid cable suspension system so the cable is annoying but I'm not stepping all over it. Question 1: To our knowledge, will previous Vive controllers be compatible with the new headset? i. That said. 0 in cosmos, this will solve my doubt of which headset to buy. 0 version of the OG Vive. Theres a reason Valve started by partnering with HTC. I consider my Index a upgrade from my OG Vive Index is better in literally everyway, except it is definitely heavier (475/550g for OG vive, 809G for index). For someone who has the OG Vive and was considering the Valve Index vs. Comfort - 7:02 Winner the Index I was disappointed to find that the Index physically hurt to wear after a couple hours. Likely significantly lighter weight than 8K X (2. I will be occasionally playing other games but mainly I want to play Asseto Corsa VR. Of my 5 Vive Wands - 4/5 of them has a broken touchpad button press. Blizzard in a forest in SkyrimVR. I have a rare chance to be able to buy a vive pro 2 full kit for the exact same amount as a valve index kit would cost from steam I know the technical differences but as right now I have a quest 2 I don't have a reference point to which one would be better for me is the pro 2 really that big of a disappointment? With regard to FOV improvement in the Index vs the Vive, I remember my impression being the vertical FOV was noticeably larger than I was used to on the Vive, but it wasn't game changing for me. The pixel grid is more like I switched from a Vive Pro 2 to a Quest 3 myself and it's just a better all around experience. I tried the VP2 because I want more pixels, and no, the VP or Index does not even compare to that, really. I use Reloptix, but basically, any will work. But reviews say the lenses on the index are still better than on the vive 2. I was really just wondering if some setting I did created that performance overhead where there shouldn't be any apart from that, how is the comfort level on the htc vive das vs the valve index default strap? i know about the index's headphones being better but im all about comfort. Similar to maybe $40 headphones. I also got both from Finland recently. The grays kill it for me on dark games and I’ve switched to playing in the Vive headset on some games. 0 base stations would make it easier to upgrade to FBT or Index controllers of you decide to in the future. 0 coins. I know newer headsets and base stations can expand that room up to ~30'x30'. As gittery as they rare, it actually rarely is something I notice while gaming. I have the room space so if I have to put stations for vive etc it doesn't bother me. it fits what i need and is the best at it, from what you guys have said. But the index when properly set up, you can aim like irl, in the corner of you eye, as opposed Yes. Or check it out in the app stores Home Vive Pro 2 vs Index vs Reverb G2 Hardware Looking for a no compromises VR setup for sims and other games. e. I no longer consider the Index, Vive Pro to or Reverb G2 even useable. Each headset I've used so far fell short in at least four different ways. Now, if you're a hardcore VR gamer like me, you know that having the right headset is crucial for How can I compare the image quality of the valve index with the vive 2? (besides side-2-side which I cannot do, hence my post). Returned it immediately. 77 lbs for original Vive Pro). The off ear speakers on the Index make the positional audio feel more natural imo. . Just have to think about that older games are made for older Considering the Index is $1,000 and comes with base stations and controllers, and the Beyond is another $1,000, but is compatible with the exact same controllers and base stations (vive trackers will be added later), then it may be a worthwhile upgrade. HTC Vive, which is better? Currently looking into VR, and I stumbled on Steam into Valve's product. So I currently have the HTC Vive with the wireless adapter, and am looking to upgrade my headset. Late reply, but I don't have enough trust for PiMax. I've already got the Index controllers (which are amazing!) and the 2. Its inferior to Steam VR tracking with a native headset like the VP2 or Index, but you can do all the "behind your head" stuff no problem. While in a game, you'll forget about it. Premium Powerups Explore Impact of Reddit's New Policy on Accessibility and Next Steps. Will Valve Index controllers be compatible like they were with other headsets? Vive Pro 2 has higher resolution but, it's clarity is lost somewhat due to pixels being spread over a higher FOV. It's a night and day difference to the Vive wands. I suppose it would depend on how in the way wires would be Vive Pro audio is significantly worse than the Index audio. For me it was worth it to have an extra set of base stations for $100. So just over a year. I only have a GTX 1060, so don't use much super In this article, we are taking a look at two popular VR systems – the HTC Vive and Valve Index. even though the valve index weighs more, apparently it feels a lot more balanced. 2lbs+ with KDMAS vs 1. Black lebels suck though. also the only extra for Index controllers are the big selling point IMO. The Vive Pro 2 seems to match the Index at around 110% brightness but has much darker blacks and more rich colors at that brightness I have used both off and on since the Vive Pro 2 released. Does anyone have experience with both and can weigh in? I'd likely just get the cosmos elite headset and just get the index controllers to go with it separately. Rift S is my second favorite. If the Focus Vision is at least The panels are MUCH brighter than both the Index and Vive Pro 2. You're going to have plenty of people who comment on how the Index has better audio and Nous voudrions effectuer une description ici mais le site que vous consultez ne nous en laisse pas la possibilité. While I much preferred the Vive Wand's touchpad to the thumbsticks of the Index controllers, literally everything else about it is an upgrade, they're more comfortable, they're more ergonomic, you get better support, and most of all, you don't get trackpads that lose their click, which makes you have to take them I recently sold my Vive on eBay after upgrading to the full Index kit. Even the Quest 2 had a better screen and lenses than the Index. The Index controllers are significantly better than the Vive wands for almost everything. I already have index controllers (originally called knuckles) which I use with my HTC and that was a great upgrade from the vive wands. With the wands most game have been made and it works very good but the support for index controllers are coming. Valve Index vs. If you absolutely have to choose between Index and Vive Get the Reddit app Scan this QR code to download the app now So I'd like to get a few takes on the 120Hz vs 144Hz performance/quality difference based on a few things. I just started looking at VR again and came down to these two. I feel nervous that the index controllers will slip off if I go too fast In this post, we'll compare the Index vs. The colours were nicer, the FOV was wider, there was almost no noticeable screen door effect, it was amazing. I didn’t get the index HMD itself because of the lack of a wireless option but I got the index controllers to use with my Vive. Wow, if your feet aren't exactly 1:1 positionally and are somehow sinking into the ground with base station trackers, you've either got em mounted on the sides of your legs and they're mounted too loosely, or their using an avatar with wonky proportions with their measurement set to arm span instead of height that or dongles are being dongles and they're drifting because either HTC Optical finger tracking only works when your hands are in a limited area in front of the headset's cameras. 0s in my experience. I like using the wands for any game where you are holding a sword. If you crank it up to 160%, the Index is brighter but the blacks are far more grey. Currently, I'm on a 3900X w/ 2080ti, custom water loop, NO motion smoothing, and have my Index set to 144Hz. Vive base stations are compatible with any lighthouse device, Index ones only with 2. The only thing that keeps me on the Index is the lazer tracking The Index is marginally easier to boot up because you have to open up Vive Console which boots up SteamVR The Index is a bit lighter The Index is MUCH easier to put on. 👍🏻. The HTC Vive Elite XR does come with a diopter, so if your prescription is low enough then you won't need glasses. For me, the field of view, the image clarity and resolution of the index is way superior, and the screen door effect much less noticable. I could of course probably sell vive and all, buy a Q2 and head strap and still come out £500 better off. 0 wands, index controllers, have had a vive, rift, and dell visor. My OG Vive had like 20% of the FOV clear. Even on 175% res on Index vs 80% on VP2 it looks way sharper on the VP2. I use an Index but have used Vive and Oculus hardware before, for what it's worth. 0 base stations, these are the I mean yes, but no. The Index is the more refined overall product, with fewer niggles. Also, I hate I had to go I have an HTC Vive already and am looking at grabbing a new headset to go with the new GPUs that look to be coming out soon. I have the OG Vive and the Index. HTC made the vive and vive pro which basically were "released for the steam market" (I am simplifying). Reverb is a no. For H3VR specifically, the main benefit I see of the Index controllers is that if you prefer smooth locomotion, they allow you to have smooth locomotion + object interactions with your movement hand, without having to toggle between move vs interact modes. IMO, the image quality is better, but both the audio and The Index controllers are cool but I’ve had to play using the Vive controllers for many games because they were better designed for the Vive controllers and some don’t work with the Index controllers correctly. With that said Also it's not vive index, it's Valve Index. I used the original Vive wands for years, and the addition of the joysticks is pretty important. Im a heavy FBT user and use vive trackers and index knuckles. I've owned my index since launch, have a vive pro with wireless, vive 2. The Vive Wands are fucking TERRIBLE build quality, id argue WORSE than index. I have owned both a Pimax 5k Plus and a Pimax 8KX but, both were returned. It's probably bad advice to say you should wait for something better, but it certainly feels like something better is coming soon enough (might still take a year or The triggers are bad, but they are usable. Having the 2. I'm torn between the Cosmos Elite and the Valve Index. The going price for a complete Vive kit is like $300, while the going price for a Vive headset + controllers (no base stations) is about $200 (sold mine for $205 + shipping). There may be other variants or revisions, but these are the current ones. Thanks in advance! View community ranking In the Top 5% of largest communities on Reddit. It sits on your head better than the OG vive, but you do feel that weight playing games I’ve been hearing pretty positive things about the Index headset’s comfort, sound quality, fov, screen door effect, and refresh rate at cost of picture contrast vs. I recently got a valve index headset after the controllers and I'm wandering if I should get the base stations too. but are the headphones for the vive any good? The quality of the headphones and mic on the Vive Pro 2 are subpar. I have an Index. I have a big play space so being wireless makes a big difference. Different companies. Index Vs. On the Vive wand you have to press the menu button to switch, and I can find that Specifically the grab functionality, amongst all available VR controllers, is the worst on the original Vive controllers and the best on the Index controllers, with the Oculus controller in between (IMHO). Advertisement Coins. Bought a Vive Pro 2 because I wanted a better resolution. My Index is like 80% FOV clear. But only the original Vive base stations work with the original Vive. 0s in my living Having said this, i'd take the Index over any current headset for the FOV, the comfort, the sound. Here's a good video that compared the pros and cons of Index-style capacitance-based finger tracking with headset-based optical tracking in the context of sign language. OLED displays. If you keep the lighthouses up for the vive after getting an index you can use both types of controllers. It feels like they're more sensitive to interferences tho, also they're smaller so could lose line of sight with stations more easily. At the time, going from the Vive to the Index was an unmistakable upgrade. I'm gunna try out both of course, but I'm still curious what others prefer. The Vive deluxe audio strap audio wasn't bad. 3 years down the line that Vive kit would still be worth 200€, so they've spent 26€ a year for 75% of the experience of the Index. I had an OG Vive as well but, I sold it in 2020. One big thing to remember. It improves on the specs a bit and tends to be better viewed than HTC Vive Pro. I think the Index controllers have had availability problems 89K subscribers in the ValveIndex community. On the Index, I can get the full max theoretical 108 FOV easily without having the lenses uncomfortably close and actively pressing hard against my forehead. The Index controllers are better than the Vive Wands. From what I can tell the Valve Index and Vive Pro 2 can be expanded to 30x30 with 4 base stations. the speakers are great, the mic is good. I am dumb can someone explain to me what is different about them in terms of tracking This thread is archived New comments cannot be posted and votes cannot be cast Optical finger tracking only works when your hands are in a limited area in front of the headset's cameras. For Steam VR I've used Vive, Vive Pro, Vive pro Wireless, PiMax, and now Index. And for anyone saying the lens are blurry, they obviously haven't used an If you’re still rocking the Vive and only need $500 for the index, I’d give you an enthusiastic yes. But I can The biggest difference is that the Valve Index exists and the Vive Cosmos is a mere myth created by some vague company that doesn't really say much. That said, the Quest 3 is coming soon, with a next gen chip and a depth sensor, for half the price. Index has dated resolution, for sure Where I live quest 2 and vive basically cost the same and I need some advice which one to get. See below pics of both HTC sold (with Vive Pro) and Valve sold (with or without Index) base stations and power supplies. I have a Vive Pro 2 and Index controllers. That said, both can play across other ecosystems. Note that HTC also has 2. Okay, getting to the reviews Visuals - TLDR: Index 120HZ and wide FOV won me over despite lens clarity of Quest Pro; Vive XR Elite didn't impress. Whether its the VIVE Pro/2 facial tracker (Index compatible) or the Focus 3 version (I don't think this will work with an Index, it processes through the headset OS and the Focus 3 VBS PC streaming software), the facial tracker is independent of the Tundra/VIVE tracker system and can work in tandem with eye tracking if you use exclusively HTC Basically standalone headsets like Quest and Pico don't have a wired displayport connection like your Rift S or the Vive, Index etc. There are a few games I prefer the Swords to the knuckles (NMS, Into the Radius, Payday 2, etc) but there are more games that are irritating with the Swords -- which is really not a hardware issue but the software one: The Swords are Vive Wands essentially, and Mixed VR with Vive or Index controllers is fine. Instead they send a compressed video stream to the headset over wifi or USB. it uses the same Dual Lens design as the Index so it has the same terrible godrays/glare as the The Quest Pro is light years ahead of any fresnel based headset, I know as I've owned them all. 0. Before the index was announced I had planned to buy a vive in July, then index was announced. This means slightly increased latency and compression artifacts in noisy scenes in certain games (eg. The valve Index controllers feels so natural as you wear them and has fingertracking. It is a little warmer than my Index was, but never had any issues with heat. Naturally, some games you can really push SteamVR resolution scale/supersampling high up As an owner of a Vive who uses Index Controllers: ABSOLUTELY. There’s no rule that says you have to buy the full kit for either the Index of the Vive. It seems to me the best option may be the new Vive Pro 2 with the You can get an HP reverb G2 on sale for $350-400 and pair that with the index controllers. It's the biggest specific leap from Vive to Index. I use glasses sometimes, but contacts most of the time. Silver medal depends on where you have the Index brightness set. In Vive you clearly see the grid/screendoor, and can even pick out a single pixel and look at it. 0 user before that). This was with the Quest 2 - the hand tracking accuracy in the Quest 3 is likely to be better due to the depth It's a much better value. Valve Index Base Station Power Supply. I've been using 8 tundras for quite a long time now without major issues (I was a Vive 2. That might help clear some confusion for you. Resolution and spec wise, the index seems to be closer to the vive 1. I will say i have not used a Vive pro 1 or 2, so not sure if the superior resolution alone make it worth it over the index. This should at least get to the bottom of the issue. After i got them my vive wands felt heavy and big and I lost the feeling for them. That basically means that both work with eg Index, Vive Pro, Pimax, Cosmos with LH tracking addon, even XTAL with LH tracking addon. It also supports 120Hz. In fact the Vive might even be slightly more comfortable as I have a counterweight on the rear of it that makes a huge difference in terms of the HMD wanting to sag a bit or press on the cheekbones. the vive pro 2 is the best headset ive used, period. The Quest 3 with even more improved resolution, and now pancake lenses, the Index is really showing its age. At times you might forget there are speakers next to your ear. On youtube they posted videos 2 weeks ago. Especially the FOV is called out to be crappy on the vive 2. The Vive Pro 2 lens grow on you a LOT over time. Pimax is no. 0) Base Station Power Supply. I also needed to get the Index controllers for business use and can't recommend them enough. But I wouldnt be doing it for that. Reducing the brightness (a setting within VR) to 75% Maybe Index is the best of the bunch, but it's still not that good. Vive Cosmos . 0 base stations, so all that is left to upgrade is my headset. the screen is fantastic and a noticeable jump from the index (if your computer can run your content at high resolution!!), once you get rid of the stock facepad i dont have any issues like people talk about w/ sweet spot, etc. The sound did seem clearer to me. But the Transition between the Valve Index and Pico 4 is quite the opposite. The Valve Index is Valve now actually making their OWN headset. The Index is a The Index is basically Valve's 2. They last longer than 3. I can wear the Pro all day. Index headset is a no for the price of admission. Finger tracking much less Get the Reddit app Scan this QR code to download the app now. You have to loosen the VP2 every time you put it on, or stretch your hair/scalp back if you don’t The Index has a little opening at the bottom where your nose is. By In my opinion the Index HMD is MUCH BETTER than the Vive. 88K subscribers in the ValveIndex community. If you can also bring the lenses as close as you can in index, then you should get an increase in horizontal fov compared to index due to the lenses being wider in vive pro 2. Edit: they both come with Half Life Alyx free by the way, but the Cosmos Elite comes with Vive Infinity for 6 months (or whatever it’s called; basically a video game version of Netflix) whereas the Index does not. Still not as good as G2 with lack of god rays/glare but after a week or two you realize that the Pro 2 glare is in fact a lot more pleasant than the Index god rays/glare. Vive Cosmos? Discussion edit/update: thanks everyone for your input! I've made the decision to spend the extra money for a valve index. Are they better than the vive In this comprehensive comparison, we’ll examine the key differences between the HTC Vive and Valve Index, including design, specs, controllers, tracking, games, and price. It's a huge difference in People complained about the fresnels on the Vive Focus 3, not sure if it's just different expectations or if they are inferior to the fresnels on Q2. Vive Pro, Vive Pro 2, and Index. And I always find myself grabbing the Vive Pro 2 over the Index. The bottom line is I was much Went from a Vive to an Index a few weeks ago. But the Index was a noticeable step up for me in comfort and quality. And I'm confident Deckard isn't around I find the Index to be very similar in comfort to the Vive w/DAS and cloth VRCover. But same time, despite extra faff, vive does work well and Index Controllers are good, although it turns out I haven't really cared about finger tracking at all aside from initially making a few gestures. I have had the Index, PSVR, PSVR 2, and Reverb G2 V2. The actual Index HMD is nothing special. i have a 3080ti and a 5800x3d i wanted to make this post since i didnt see many comparisons between the (wireless) vive pro 2 and the quest pro. The Quest 2 is a POS baby toy, the Vive Pro 2 is cool, but expensive. For discussion of the Valve Index. There is a severe lack of bass response. Main things are: I want to build a racing rig. The lenses are basically unusable. I'd probably look at the Vive in your case. index vs vive basestations . Compatibility with existing Vive Pro wireless adapter, limited to 90Hz (and no idea about achievable resolution or I have a lot of headsets - OG vive, rift s, quest 2, index, vive pro 2 and the most recent being the quest pro. TLDR; These pictures are on point. The first two-three hours, everything looked very washed out compared to the Vive. eyght bave daimw ugy fywb nnkh svs jtkh kyjoy huyafq