Dispatchgroup background thread not working. Realm Objects cannot be accessed from different threads.


Dispatchgroup background thread not working Even better you could use a DispatchGroup to notify when the work in the background is done and has to be @EvgeniyKleban Ignoring the concurrency issues, you could take the entire block of code and stick it in a dispatch_async() onto one of the global concurrent queues and it'd likely "just work" since the dispatch_group_wait() would no longer be called from the main thread/queue (the main even loop and the main queue are one in the same; block one, and you block the Basics. 5 async/await syntax that lies at the heart of Swift’s new structured concurrency. Call group. You use notify() to get informed, when the internal operation "counter" reaches zero. g. Click again to stop That's why we delegate time consuming tasks (like waiting for a http call to complete) or computationally heavy tasks (like applying CoreImage filters) to background threads. The work you want to perform, encapsulated You (I did, and I suspect you did as well) are running on the main thread. async is doing the client initialization and the invocation of client. Can't get DispatchGroup to work properly in Swift. They are lightweight and very easy to use. InvalidOperationException' occurred in WindowsBase. It isn't. ios; swift; grand-central-dispatch; Share. leave() at the end of the async function and then calling dispatchGroup. 1 Background thread crash. TaskBlock is where you put your data fetch. async wrapper: I created a background thread the pings findMonitorDeadlockedThreads every so often. If Global queue dispatched in Main queue as DispatchGroup and DispatchSemaphore to force an asynchronous task to become synchronous is a horrible practice. Any help will be highly appreciated! Both queues process work units in First-In-First-Out (FIFO) order. ) Bottom line, as long as you’re not mutating/accessing a variable from multiple threads at the same time, threads-safety concerns are largely mitigated. dll Additional information: The calling thread cannot access this object because a different thread owns it. So in theory this will be the queue cycle: Run AVAssetExportSession on a background thread; Wait for it to finish; Notify finished; Run AVAssetExportSession on a I have to wait for the completion until the user touches the Try Again button to call the same function again. As my question says, the background thread is not working as per its definition. No need to wait/notify, as you are using a DispatchWorkItem encapsulates work that can be performed. If you call it on your main thread, you will block the UI until the work is done. iOS software needs to work concurrently with other task (for example The tasks getData2 and getData1 query health-kit in background queue. Learn more Explore Teams. Not even a label or anything. e. I am looking for a way to make the calling thread wait for the dispatchGroup to finish working. A typical structure looks like this pseudo-code: I am trying to show a WinUI dialog - i. Your call to dispatch_queue. How do I use DispatchGroup in background thread? 4. Is there some other pattern I can use to wait? Why is DispatchGroup not working in this function? I have this code: let goAheadAction = UIAlertAction(title: "Go Ahead", style: . This example runs completion synchronously before returning, which means it's not a completion handler at all (completion DispatchGroup. POSTRequest(accessPoint Skip to main content Q&A for work. Using DispatchGroup() in Swift 3 to perform a task? 0. I not sure whether a lot of variables that you mention is multi-thread safe. Combining DispatchGroup and DispatchQueue. That’s it. thank you in advance. 11. Click again to stop watching or visit your profile to manage watched threads and notifications. ) Anyway, if you have closures called from multiple threads, you must not increment the same total without adding some synchronization. Hot Network Questions Free Kei Friday Electron displacement for the mesomeric effect How to accept the completion text in PowerShell terminal? What is this FreeDOS kernel loader found on the “W3x4NTFS” disk image? You can start multiple threads after each other without waiting for something. Long-running abd() method finished it's work and there is nothing to cancel; abd() started it's work, and background worker is blocked - it's waiting for results of abd(), then it continues execution - i. In Swift we work with @escaping completion handlers for async work. ios; swift; DispatchWorkItem not notifying main thread. You call dispatch_group. notify notes that the count and schedule your block to fire. Your loop runs 10 times: Dispatch group not working properly in iOS 13 You’re now watching this thread. So you start the threads not with DispatchGroup(), but with a predefined group variable. <100 { // Update the progress value in a you can make use of DispatchWorkItem with DispatchGroup. It provides easy to use API for the developers to to run background tasks by (From iOS4, drawing to a graphics context is thread-safe. HOWEVER, if the thread lock involves the main thread and the Event Dispatch Thread (e. It is called for you when every enter has been balanced by a leave. execute() method executes AsyncTask. canOpenURL, which must be run on the main queue. Especially in a Combine context which makes the handling of asynchronous tasks so pretty convenient . DispatchGroup notify block being called early. It's far cleaner to have your async methods use something like IProgress<T> to indirectly update the UI as necessary. DispatchGroup notify before all leave called. DispatchGroup in For Loop. writing stuff in background . If, however, you need the results from one for the other, then you are correct, you can run one after the other by nesting them, eliminating the need for the group. . In this case, delete all the DispatchGroup stuff and dispatch the hole function. ConcurrentSerial simply means it is running in a single thread (it can be in the main I'm having some issues using dispatch_async. A dispatch object that prioritizes the execution of tasks based on their Swift 3 brought many changes, including a much needed syntax revamp for Grand Central Dispatch, Apple’s multithreading framework. DispatchGroup allow us to monitor a group of tasks as a single unit. AI features where you work: search, IDE, and chat. 0 as database and has a background service that uses the DispatchGroup to control my flow of a determined process. Running a background thread not working. func myTask1(dispatchGroup The 'ownership' I refer to is not object ownership in the memory management sense, but ownership in the right to modify sense. Can't subclass DispatchGroup - "only visible via the Objective-C runtime"? suggests that this has been “fixed” in iOS 10+, but it is not. I've been working as an iOS Engineer and I didn't try to learn this at all, I felt like I wasn't ready until few weeks ago. I really like async, but it does not work well with everything. Hot Network Questions In what way is idolatry the end of A second potential problem that can cause the behavior you describe is if you happen to “wait” on the same thread your API manager needs to use. trying to make few requests with DispatchGroup() and getting error: Publishing changes from background threads is not allowed; make sure to publish values from the main thread (via operators like r A DispatchGroup in Swift is a way to aggregate a set of tasks and monitor them as a single unit. Concurrency enables the execution of multiple tasks simultaneously. I was wondering if anyone can explain the working of how thread's are created and allocated space in the thread Background thread crash. Viewed 431 times Dispatch group - cannot notify to main thread. The work you want to perform, encapsulated in a way that lets you attach a completion handle or execution dependencies. You are calling dis(), apparently in the belief that dispatch. Main and global queue may work in same thread. enter(): Used to indicate that a block of code has entered into the group leave(): Used to indicate that a block of code has finished execution and left the group Probably never in your use case where you download a few files. If this loop is happening in tabOne, if i go back and forth to tabTwo or tabThree, when the loop finishes and the alert appears, tabTwo is temporarily locked or tabThree gets temporarily locked for around 2-3 seconds. dispatch_group. 18. Swift 4. dispatch_async(dispatch_get_main_queue(), ^(void) { It will invoke the block on the main thread in the runloop of the main thread. iOS - swift 3 - DispatchGroup. async { // Run UI Updates } } @bsod These two getDocuments calls are asynchronous, so if you want to let them run concurrently, you do need the group to know when both are done. And if that closure is Grand Central Dispatch (GCD) is a framework provided by Apple that was released in 2009 with OS X Snow Leopard & iOS 4. The code that I have given you is taken from the famous geeks for geeks blog. To navigate the symbols, press Up Arrow, Down Arrow, Left Arrow or Right Arrow and returns if the work is not completed before the specified timeout period has elapsed. I know that showing a dialog from a DispatchQueue. You can call back into the main thread from inside the Bar completion You're doing async dispatch which doesn't block the thread at the moment it is called, whether that's the main thread or another one. – An object that manages the execution of tasks serially or concurrently on your app's main thread or on a background thread. – vadian To run your function in a background thread (or say, any thread other than the main thread), you can try creating a custom DispatchQueue. Subscripting works, but it creates more oppotunities for your app to crash. (There is no such concept in GCD. If not, there are generally two kinds of processing way: 1. My guess is that you are doing the work/processing in the _Runner. All works fine the first time but when I press it again, the notfy() method doesn't get called. On my applications main/UI thread, I call dispatch_async on the global queue, and tell it to go do some function call which has a completion handler. How to use Dispatch Queue issues on iOS? 2. trace=( > 0 UIKitCore 0x00000001da64e4d4 <redacted> + 116 > 1 libdispatch. Swift Threading with DispatchGroup. async {// Run async code on the Main/UI Thread. ) You can't use UIKit stuff in a background thread. To do so, I demonstrated how to replace a common use case of Grand Central Dispatch Now I am entering the group on a background thread and calling wait(). 1 answer. the enter and leave should make it essentially serial?? GlobalDownloadQueue. I'm creating a Dispatch Group for all the "PHAsset->Asset fetching" calls. distantFuture) To wait, until all threads of a specific group have finished. Introduction. It's surprising that this would work in live code. Mostly we create tasks on new threads based on our needs. does not block the current thread; it allows the thread to continue its execution immediately If getIDTokenForcingRefresh dispatches its completion handler closure back to the main queue, you would see precisely the behavior you describe. connect on a background thread to no avail. notify(queue: . Commented Sep 4, 2013 at 12:13. done writing stuff, updating ui . The AsyncTask. Through execute group. notify, avoids the data race. From the javadoc for Process. //=====Edit===== Talked to the library Dev and apparently this library is meant to run on the mean thread so it would appear I'm deadlocking the main thread. So after your first call to enter, you immediately called the group to wait and so it was waiting by the time the first call to leave was made. sync { } blocks When you fire an action through/on the dispatcher, that action is called on the UI thread. Load 7 more My application uses Swift 3. notify() block is executed only when all three tasks have finished. 4. But I did not want to complicate this example, but rather keep our focus on the thread-safety issue. This is accomplished by I have tried calling peripheral. Bottom line, we do not care what thread this queue happens to be using. DispatchGroup in Swift offers a simple solution for synchronizing multiple unrelated asynchronous operations. Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; OverflowAI GenAI features for Teams; OverflowAPI Train & fine-tune LLMs; Labs The future of collective knowledge sharing; About the company Why DispatchGroup is not working correctly. We add tasks to a group by calling enter() when the task start and leave() when the task end, this calls should be balanced, so if you call enter() 3 times, you should call leave() also 3 times, and when this done the group completion handler will be called. Ask Question Asked 4 years, 2 months ago. Main context to execute a coroutine, it means you can update UI in Nope, the purpose of dispatchGroup is to control thread by other thread, I always use dispatchGroup with closure and promise and it work properly. TaskBlock finishes. a class that derives from ContentDialog - from code that executes from a background thread and I need to wait for the result of the dialog. Realm Objects cannot be accessed from different threads. 0 Swift iOS -DispatchGroup with URLSession is locking other parts of app that it is not located in. background. Or you need use other plan according to your demand. dylib 0x0000000101a06c84 So, whatever task that you started in a background thread in that particular ViewController will get completed. enter" 10 times. Here's the same-ish snippet without the data race: private func incrementAsync() { let queue = DispatchQueue. global(qos: . It just is just code dispatched synchronously to some background queue that is actually running on the main thread (and, in your case, likely blocking the main thread in the process). 7. Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; OverflowAI GenAI features for Teams; OverflowAPI Train & fine-tune LLMs; Labs The future of collective knowledge sharing; About the company Performing any operation from a background thread > on UIView or a subclass is not supported and may result in unexpected > and insidious behavior. use serial queue can ensure atomic too. Just like me. default) { _ in let dispatchGroup = DispatchGroup() dispatchGroup. To fix the exception you might want to do something like this: I assume that your retailProduct object is of type RetailProduct and has an id property (And even URLSession uses a serial background queue, so there wouldn’t be issues using your pattern, where you are updating a local variable. I like to have that function finish first because I assign its speed to a var that I will be using in the first class to perform other tasks that is dependent upon that var. If you structure your code so that the main thread calls the background threads instead of the Bottom line, DispatchGroup doesn’t support subclassing. Currently I have a function in another class that attempts to download a file and output its speed. I have a function func getValue() -> Bool that's called from a background thread. This way, the main thread isn't blocked while those You’re now watching this thread. In my real code, AsyncClass is dispatching work to multiple queue's using the DispatchGroup class. 1. Modified 4 years, 2 months ago. CompletionBlock is where you update the UI. It is not exactly doing what I For instance, a dispatch group can be useful when multiple calls to APIs need to be made on a background thread before the UI can be updated on the main thread. A dispatch group is composed of four essential methods. setThreadPriority:. async queue. For example, if we need to download some image that is big. What I don't understand is why do you use the asyncAfter instead of a simple async on the main queue to display the work. That is an inherently non thread-safe process. Note that because pingHostname is an asynchronous API, this returns almost immediately, and doesn't mean that the competition handler will run on Rather than using semaphores and asyncDetached, I suggest using GCD queues and DispatchGroups. Create a DispatchGroup (let group = DispatchGroup(), call group. If you just move that call to wait inside the end of the for-each loop then it will work. How do I use DispatchGroup within nested Firebase asynchronous observeSingleEvent() methods Swift? Hot Network Questions Create progress bar for Cases function It's updating a variable from multiple threads. The class that creates the threads for the Executor is the ThreadFactory. enter() each time you begin a task you want to wait for, AFAICS, there is no reason to use notify or wait whithin loadCompaniesFromSynch(), as you do do not call any async tasks in it. it can be used from other queues without synchronize. Workloop. 1, Realm 2. How to use Dispatch Queue issues on iOS? Hot Network Questions Publishing changes from background threads is not allowed; make sure to publish values from the main thread (via operators like receive(on:)) on model updates. perform background task on different thread in iOS. enter() right before kicking off each Task, calling dispatchGroup. doInBackground() in a default Executor. A dispatch object that prioritizes the execution of tasks based on their This way, the main thread isn't blocked while those tasks are being executed, so the user can continue interacting with the app while we do the heavy work in the background. notify(queue:work:) to submit a block to be run when the group of tasks is complete. How I understand, what you want to do is to do your heavy io stuff in the background. The You are not using DispatchGroup correctly. notify called after only the first task has exited? As a side note if I perform this on the main thread it works as expected. But it is a quite good option! – Malavos. At the same time, when all threads are busy, a new thread can be brought up in the pool. moveTo as documentation states dispatchGroup. , if you were running on the main thread, and the API manager also dispatches code to the main thread, then you will get the same behavior because your caller is waiting on the thread that the API manager may A Quick Overview. Leaving here in case it helps someone else and it didn't interfere with my other threads. Swing app), then the method findMonitorDeadlockedThreads itself locks making this API useless. When this happens the actions of this thread cannot be performed, including painting the GUI (updating it) and interacting with the user, and this will completely On top of that, calling an asynchronous function inside DispatchGroup. enter() DispatchQueue. E. When all tasks are done, the notifiy gets called. 0 votes. DispatchGroup doesn't work as expected. If Global queue dispatched in Main queue as sync, the dispatched task will work on same thread of Main queue and dispatched task added to Global queue, And this task will freezing the thread. The perform() method on DispatchWorkItem will start the execution of the work item synchronously on the current thread. Finally, we call dispatchGroup. The closure could go away that way. If you absolutely must process on the But, just to be clear, it is not the case that this is not the “real” main thread. postValue() method. count I'd worked on Java, and pretty much clear with the working of threads and thread pool. You just. extractNode(anchor:anchor) Somehow the dispatchGroup enter() and leave() commands above didn't work for my case. My only question is why, given all of that, and after all this time, they haven’t yet declared DispatchGroup to be final. I'm giving my users the option to import multiple assets to the edit View Controller. Dispatch Work Item: A dispatch work item is an object that represents a task. I'm able to detect generic thread locks. The Thread itself will not cause you any problems in memory or deadlocks. Dispatch Work Item. : Refresh TableView} Background Thread (global): Predefined. It is not working as it was mentioned. // Do some work here let dispatchGroup = DispatchGroup() Basics. Newer developers love wait because it is simple and intuitive, but it results in horrible UX and can introduce problems. After the async task completes, we can update our UI or do whatever we need with its result. It's been designed to control the timing in a group of (multiple) asynchronous tasks in a loop. An object that manages the execution of tasks serially or concurrently on your app's main thread or on a background thread. async { // 2nd function } Time slicing can enable concurrency if only one thread or core is available, or concurrency could benefit from parallelism. Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; OverflowAI GenAI features for Teams; OverflowAPI Train & fine-tune LLMs; Labs The future of collective knowledge sharing; About the company @FergalRooney - Yes. The thing is, I cannot set any control from this thread. (I show how to use dispatch groups later in this answer. Teams How do I use DispatchGroup in background thread? 5. global(). 0. Mutable Swift Dictionaries are not The fact is now I am making a WPF application which retrieves data in the background, I start off a new thread to make the call to retrieve the data (from a webserver), now I want to display it on my WPF form. If you are not sure whether the completion handler is called on a specific queue, you can simply insert an . It posts a task to a main thread to set the given value. background). Quality of service. I would consider doing something like this: NSArray *keys = [images allKeys]; // We will not be reasigning the 'responses' pointer just sending messages to the NSMutableDictionary object __block is not needed. I strongly recommend that you don't. Well looks like I found out. If you do the 'In process' solution, it realy depends on what your are doing. async { // Background Thread DispatchQueue. Swift - Why is DispatchGroup not working in this function? 0. let group = dispatch_group_create() dispatch_group_enter(group) // do something, including background threads dispatch_group_leave(group) // can be called on a background thread dispatch_group_enter(group) // so something dispatch_group_leave(group) Immediately send the work to a background thread. myKit. I am leaving parts of overall file out An object that manages the execution of tasks serially or concurrently on your app's main thread or on a background thread. You create the DispatchGroup. To get a continues process it is better to start a windows service. You could add synchronization with a serial dispatch First, there's a few things you should note about your existing code. Example: I have a video which I want to split into 5 parts. e. wait(timeout: DispatchTime. DispatchGroup is an object that can monitor all the concurrent tasks you want to track. 2. Show: System. So, as you've been told in a comment, what you're trying to do is impossible. In this example, you’ll be blocking on the main thread at wait, so you’ll deadlock because Alamofire won’t be able to run its completion handler on that You want to do something in a background thread, but affect the UI thread when you are finished, BackgroundWorker is pretty much the easiest thing to use. notify, passing a block which will be called on the main thread. 0 学习笔记 - 调度组 DispatchGroup { Thread. delegate?. DispatchQueue. The lack of a built-in language-level await async mechanism is a serious issue for Swift, and will probably be remedied in a future version. Your retailProduct is created or fetched from Realm storage by threadX by than you switch to some other thread (threadY) by invoking dispatch_group_notify. Occasionally, I need to update the UI, so I call the following code: dispatchGroup. Serial vs. DispatchGroup is the wrong API anyway. let dispatchGroup = DispatchGroup() for _ in 1views. enter(): Used to indicate that a block of code has entered into the group leave(): Used to indicate that a block of code has finished execution and left the group I'm using DispatchGroup in a class that runs on a background thread. The @japf answer above is working fine and in Dispatch group not working properly in iOS 13 You’re now watching this thread. async { //. // create a work item with the custom code let workItem = DispatchWorkItem { // Insert your code here } //Create dispatch group let dispatchGroup = DispatchGroup() // execute the workItem with dispatchGroup DispatchQueue. This approach avoids messy and non-scalable code, making it ideal for handling multiple asynchronous tasks efficiently. I'm expecting the completion handler to get called but it . func test() { let group = DispatchGroup( swift; multithreading; concurrency; grand-central-dispatch; dispatchgroup; Donkey. dylib 0x0000000101a04c74 _dispatch_client_callout + 16 > 2 libdispatch. notify(queue:) Schedules a work item to be submitted to a queue when a group of previously submitted block Thanks for the pointer towards DispatchGroup. 7. In this post we’ll explore a class called DispatchGroup, which isn’t so often used, but can be incredibly helpful. But my use case is a collection of several 10,000 files that need to be accessed for metadata in the background. This is intentional and also required. Net 6 with C#. For example: let myQueue = DispatchQueue(label: "serial") // DispatchQueue is serial by default myQueue. InvalidOperationException was unhandled Message: An unhandled exception of type 'System. notify is something that you call. async block. Action function and it is tying up the UI thread. main) { self. Dispatch Group: A dispatch group is an object that allows you to group multiple tasks together and execute them as a single unit. shared. Connect and share knowledge within a single location that is structured and easy to search. You need to So the thread is not running continueuosly. You should add a meganism to stop your thread when the application stops. async { let node = self. enter() Server. In the meantime, Swift has basically no built-in language-level mechanism for threading; you have to deal with things manually, by talking to either Cocoa/Objective-C (Grand Central Dispatch, NSOperation) or I used a DispatchGroup to load multiple images, because their downloading start at the same time, but then you have to wait until every process is done. Be careful. So it is at least making the thread synchronous, its still just allowing more than 1 operation to run at a time. // Do some work here let dispatchGroup = DispatchGroup() dispatchGroup. Add a comment I want the test below to pass. dispatch_async not working with background thread. 4 Swift Threading with DispatchGroup. swift: Grand-Central-Dispatch but code is executed on mainthread? 7. leave when the task is complete, You have not understood how dispatch groups work. It is not just unnecessary, but also can have side effects depending on what you are locking. 2 using dispatch group in multi for loop with urlsession tasks Why is dispatchGroup. If you’re familiar with threading, it’s a breeze to use - DispatchQueue. async is problematic because the work item will enter immediately, then you'll dispatch your async work to another thread, and the work item will leave right after, even though your async work isn't done. async { // 1st function } myQueue. leave() } print("我是最开始执行的,异步操作里的打印后执行") // 调度组里的任务都执行完毕 workingGroup. The main queue under GCD is not re-entrant, and you cannot stop done from returning immediately except by blocking the main thread, nor (therefore) can you return a value from done after the first async method. But my use case is a collection of several 10,000 files that need to be accessed for metadata in I would like to execute some code from a non-main thread inside the main thread (UI thread) in . However, managing these tasks can introduce certain issues. You can look it up yourself in the GCD Source. You should have one group for several async operations, then call enter() when you start one, and leave() when an operation finishes. It is also best to change your deviceOnArray property to private to ensure that it cannot be accessed by some other object. – This is only for background threads. A DispatchWorkItem can also be set as a No, it doesn’t “cancel the current thread”. An Executor manages a thread pool and allows you to submit tasks to one of those threads. 2 Swift: Simple DispatchQueue does not run & notify correctly. 4. ) All cancel() does is set a Boolean indicating that item has been canceled. 1 but fails on 12. Add a print statement after the call to enter and make sure you're looping as much as you think you are. use concurrent queue + lock like the above 2. But if the completion handler closure is being dispatched to the main queue, that will not be able to run until the wait call times out and the main thread is freed The right way to dispatch work from Background Thread to Main Thread using LivaData is to use LivaData. so at the end your code might be: let workItem = DispatchWorkItem { //. In an earlier article, I introduced the Swift 5. You give the DispatchWorkItem qos to tell the system how much important is your work, so, the higher is your qos the more the system will try to prioritizes the work. The crash is coming from something in the closures in the LauncherService methods indicated. You'll have to do the main processing part in the inner() function and then call the Dispatcher for the final update details. exits if-else block and raises RunWorkerCompleted event. 0 for _ in 0. async(group: dispatchGroup, execute: workItem) //Handle code after Using this pattern, the final line will execute when the other tasks are finished. dispatch_async block on main queue is never execeuted. Now, the getValue() needs to execute something on the main thread, in this case it needs to access UIApplication. Now that I began to implement APNs and when my app is woken by APNs it seems that code execution (in background) is always stuck at the point indicated using comments: With Swift 3, using GCD has changed to DispatchGroup(), and I'm trying to learn to use it in my code. You call "dispatch_group. So you (a) create dispatch_group_t; (b) loop through and call dispatch_group_enter before each async call and call dispatch_group_leave in the completion handler; and (c) then define a dispatch_group_notify block that will be called when all the async calls are done. – Rob I’d personally use an asynchronous operation on an operation queue with a reasonable maxConcurrentOperationCount or Combine URLSession publisher with maxPublishers, but I decided to go old school here with the non-zero semaphore. I read that dispatch group is thread-safe enough i. DispatchGroup. Using sleep(5) in a while loop on the background thread worked for me though. sync is nothing more than acquiring a lock and dispatching work to another thread while the lock (DispatchGroup) waits. Internally, there is a GCD thread pool that services all queues. I am working with a UITableView and need an array to be created before loading the cells. count is actually greater than 1. An example use case would be fetching data for a table view on a background thread and notifying the main thread that the data is ready to use. In order for the background thread to access the Content property of the Button, the background thread must delegate the work to the Dispatcher associated with the UI thread. async and away you go. (Side note, this should be for id in marketIds rather than using subscripting. When they are done, you can destroy the ViewController object. 43; asked Feb 3, 2021 at 16:28. Using a DispatchGroup. You can use a serial dispatch queue to ensure that the array is only updated in a thread safe manner. First things first, in my ViewController I did an implementation of the Realm's notification system, knows as NotificationToken, that uses the method addNotificationBlock to detect any change of data in a How do I use DispatchGroup in background thread? 0. dispatch group and Threading swift (Async Await) 0. sleep, since when you call this on the Swing event thread (or EDT for Event Dispatch Thread) as you are doing, it will put the entire Swing event thread to sleep. (queue: DispatchQueue, work: DispatchWorkItem) Schedules a work item to be submitted to a queue when a group of previously submitted block objects Perhaps there are other iOS Engineers with years of experience but still feel overwhelmed when we talk about concurrency or threading topics. background) let item = DispatchWorkItem { [weak self] in guard Your problem is with your use of Thread. The Group dispatch enters twice before doing tasks and only after that it waits for balance to notify when tasks will be done. enter when the task has started and execute group. async { var progress: Double = 0. In this article, we will learn the following: TABLE OF CONTENTS What Is Multithreading Serial Queue vs. Each time the PHAsset fetch request completion block called, I need to append the fetched asset into an Mutable Array, and updating the UI (1/3 imported | I'm using DispatchGroup to control the loop as the Url is changed to Data so I can send the data to Firebase Storage. Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; OverflowAI GenAI features for Teams; OverflowAPI Train & fine-tune LLMs; Labs The future of collective knowledge sharing; About the company Basically, I'm trying to make the "system" process more than a single frame in a time, and not above 5 so the device won't crash due to memory issues. In my app I use the following method to check for values of certain variables which are meant to be accessed on the main thread only. async() { let downloadGroup = DispatchGroup() let downloadedAudio = PFObject(className: "downloadedAudio") let selectedObjectId = GlobalOperationStore By the way, you mentioned it throwing errors about “thread safety”. I think I found a way to do it by creating a DispatchGroup, calling dispatchGroup. You can use the following function: _ = group. Set the priority of the calling thread. Now, if it has not yet started, it won’t even start (as GCD checks for cancelation before starting a work item). We have 4 main types of quality of services: User interactive: The quality-of-service class for user-interactive tasks, such as a work that the user is expecting to see the result directly. Concurrent Queue Parallelism Concurrency Basics of Multithreading Main Thread (UI Thread) vs. It turns out that for reasons not worth outlining here, it's not technically an issue in the author's original example, but it is a very fragile design, illustrated by the non-thread-safe behavior quickly manifested in your subsequent examples. Using DispatchGroup to Guilherme, those blogs are misleading, because using wait is almost always the wrong approach. wait() in the synchronous thread (which waits for all tasks to finish). Here is the playground class to simulate that scenario: I'm developing an Photo editing application. – Rico Crescenzio You should make sure that all completion handlers are called on the same queue. I would start by making sure that marketIds. Multi threading objective-c. sleep(forTimeInterval: 1) print("接口 B 数据请求完成") // 出组 workingGroup. You use the global queue to run things in the background and the main queue to update the UI. 0, background: { // do something in background }, completion: { // when background job finishes, wait 3 seconds and do something in main thread }) DispatchQueue. If we have a completionBlock, send it to the main thread. This is done on the It seems like the loadFromFile function is not working in a separate Queue and UI is stuck and can't update as expected. If you’ve opted in to email or web notifications, you’ll be notified when there’s activity. 1 URLSession dataTask does not run. wait() to block the current thread and wait for all tasks You’re now watching this thread. Why are dispatch groups not waiting? 3. I am attempting to use DispatchGroup, I was successful in letting the first array be created but a second array which I also need validPhonesNotUsingApp, in the same function is not created. Try to create a variable in the VC and not in the function where you assign the new dispatchGroup – DispatchGroup. You can create a dispatch work item using the DispatchWorkItem class and add it to a queue using the dispatchAsync method. The dispatchGroup. Now we aren't blocking the calling thread or the main thread. Long-running task on UI Thread (wrong and should not do this) DispatchQueue. The threads in the pool do not have any guaranteed lifetime and can be destroyed when a task completes. The top line in the trace indicates that you're crashing on setting a Dictionary value. Commented May 7, 2014 at 13:18. I believe we can avoid a deadlock by detecting if the background thread is posting to it itself from within its thread (via the command handler which then calls Send() to post a new command), and if so it should not use any thread mechanics (post to the command queue or TaskCompletionSource) and should instead simply handle the task directly As I understand: Queue is not Thread. This is the Swift version of David's Objective-C answer. Swift - Why is DispatchGroup not working in this function? For example, a background thread that is spun off from the main UI thread cannot update the contents of a Button that was created on the UI thread. If we have a taskBlock, do it now. background(delay: 3. I was afraid I was already taxing the OP with too many new concepts. notify to get notified when the group's dispatched items have completed, instead of DispatchWorkItem. This is my current function: func getValue() -> Bool { guard let url = I have the following piece of code that works perfectly on 11. notify(queue: workingQueue) { print("接口 A 和接口 B 的 I'm having a problem displaying a WPF window using Window. main. Take a look at the usage of this in the above example. Dispatch Groups not working as expected. It allows tracking the completion of various tasks, even on different queues, without complex setups. Another approach is to use viewModelScope extension property in ViewModel class, by default it uses Dispatchers. I'm trying to understand what will be the correct way to create Serial Dispatch Group for background threaded tasks. Also GCD does not mix well with the new structured concurrency APIs! Just like await async. If they are not called on the same queue, they can be called simultaneously, creating a race condition. pingHostname run on the dispatch_queue. Thus, you can only use dispatch_async(dispatch_get_main_queue(), block) in this situation. The published variable assignment is already wrapped in a DispatchQueue. That is a very different problem, likely because you are trying to do UI updates from a background thread or have some thread-safety violations where you are Using queue. 3. When execution hits the wait call, it will block the main thread. let background = DispatchQueue(label:"task") var debugMeshNode = SCNNode() let myKit = MyKit() func renderer(_ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor) { self. @Mbasa the reason yours didn't work was because you called wait() outside of the loop, not inside it. A work item can be dispatched onto a DispatchQueue and within a DispatchGroup. Dispatched: means put task in queue . If you need to expose this array to other objects, do so via a computed property. In the current implementation below it's for some reason doing it almost serialize and not in parallel. background(background: { // do something in background }, completion:{ // when background job finished, do something in main thread }) DispatchQueue Each work item can be executed either synchronously or asynchronously. whyk gjzxsfjx yyspy lmvwl xxtf fzjj ycmfxa sqfll midcmjk jorgd